Audiopaint




Program by Nicolas Fournel    Download v 1.3  here
1 - Open project file (.apt) or bitmap file (.bmp - .jpeg - .gif)

2 - Users preferences (Ctrl+P)    default dirs and processing

3 - Generate sound (F2)

4 - Set Parameters (F6)    time, colors, freq. range

5 - Playback sound once (F3) or in loop (F4). Stop = F5

6 - Zoom view modes

7 - Stretch image to fit window

NB : 6 and 7 don't influence the sound rendering, just the view
Preferences :

The default folders for project, picture, and wave are obvious

Normalization of the output wave is possible

'Automatic' means playback right after finished rendering
Parameters :

Routing of Left an Right channels - None, Red, Green or Blue

Freq. scale : exponential or lineair

Min. and Max. Freq. sets the range from bottom to top of picture

Waveform type is the default sine, or a custom sound sample
(some extra samples are included in the package
like squarewave, triangle and noise)
A wider picture, choosing a bandwidth of 110 - 1760 Hz, 12.36 secs. lineair freq. scale





More renderings :

Square wave             Noise sample             Negative picture   
Using some regular photo


The sound reflects the rising and falling of the
main lines in the picture